![]() Retroplay, your patch for the clean, No-Intro ROM doesn't contain this edit. It's only so the MegaSD can detect that it's a Mode 1 hack. With regard to the Mega Everdrive Pro, it doesn't matter that it says MEGASD. Then you can create your IPS/BPS patch from that edited ROM and it will work on both devices. To achieve this, only one patch per ROM is required, and will work on both devices as long as the header is edited at 0x100 to display "SEGA MEGASD" instead of "SEGA MEGA DRIVE" or "SEGA GENESIS", as shown in this post. We want the patches to be compatible with both the MegaSD and the Mega Everdrive Pro. Last edited by -pepodmc on Thu - 11:33 edited 6 times in totalĪ couple of important points to note here. Always open the game from the ROM file of the game, not from the CUE. Change the file extension of your ROM from ".bin" to ".md". (depending of the region of the game)Īnd last, your rom must have the same name as the CUE file of the music pack. Without these files, the new tracks will not load. If one of those three says "missing", its because the name of your bios files its wrong or its not the file you need, and will had to download from somewhere else. Open the emulator, in "load core", select "Genesis Plus GX", go back, enter in "information", then enter in "core information" and check this: Then download the Sega CD bios (US,EU,JP) and put them in "System" folder.Īnd then, check in Retroarch if the files are the ones you need. Put the core in this thread inside "cores" folder. Rock & Roll racing is not one of the MSU-MD patched games, it uses an older type of Mode 1 hack, but its better to use this "Genesis Plus GX" from now on. INSTRUCTIONS TO USE IN GENESIS PLUS GX (RETROARCH):įor the moment, use the "Genesis plus GX" i put in the thread, because the Core available in Retroarch to download its behind the last source changes, that enable to use all the msu-md patches. But with tracks in "OGG" format it works OK, plus less size of the music packs. That core, sometimes, has some problems if the tracks are in "WAV" format. This music pack has tracks in "OGG" format made for use in the "Genesis Plus GX" retroarch core. REAL TRACKS OF THE GAME + SOME ADDITIONS (For Genesis Plus GX) (by "Pepodmc") REAL TRACKS + SOME ADDITIONS (EverDrivePro and MegaSD Compatible) (BY "PEPODMC") SHA1: 9793572b6d64c85c1add0721c3be388ac18777d6Īudio pack for use with this patch: Original 6 track audio pack (by "Retroplay")ĭarthvaderx alternative audio pack: (see this link for track listing)įor MSU-MD and MD+ supported flash carts: This version of the patch must be applied to the rom with this name and checksums: Mode 1 patch (Made by "Ti" and modified by "Retroplay" - Everdrive and Mega SD compatible) I tend to use zfast-crt.MODE 1 PATCH (by "Ti" - Compatible with both the MegaSD and the Mega Everdrive Pro) Then select your desired CRT shader preset.Select ‘Load’ and then the ‘shaders_glsl’ directory.Press F1 whilst in-game to bring up the core options menu.A quick and easy way to get a CRT-looking shader with scanlines on your Genesis / Mega Drive games is to do the following:. One feature which is very much a standard in emulation today is the use of shaders to recreate older screens such as CRTs. Since this is emulation, we can benefit from increasing things and removing sprite limits in games (which prevents sprites flickering when there’s loads of action on screen for example). Press F1 to suspend the game and go back to the RetroArch menu, you will find here lots of useful tools and features, such as save states, control options, video shaders and emulator options. To boot a game, select a game and press ‘Run’ to start the game.
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